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BattleField 4 Updates-1+2+3

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BattleField 4 Updates-1+2+3
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Joined: 05 Dec 2013
Posts: 852

BattleField 4 Updates-1+2+3

Battlefield 4 (c) Electronic Arts UK

10/2013 :..... RELEASE.DATE .. PROTECTION .......: EADRM
3 :.......... DISC(S) .. GAME.TYPE ........: Action, FPS

Battlefield 4 is the genre-defining action blockbuster made from
moments that blur the line between game and glory. Fueled by the
next-generation power and fidelity of Frostbite? 3, Battlefield 4
provides a visceral, dramatic experience unlike any other.

Only in Battlefield can you demolish the buildings shielding your enemy.
Only in Battlefield will you lead an assault from the back of a gun
boat. Battlefield grants you the freedom to do more and be more while
playing to your strengths and carving your own path to victory.
In addition to its hallmark multiplayer, Battlefield 4 features an
intense, dramatic character-driven campaign that starts with the
evacuation of American VIPs from Shanghai and follows your squad's
struggle to find its way home.
There is no comparison. Immerse yourself in the glorious chaos of
all-out war, found only in Battlefield.

Key Features:

Only in Battlefield can you experience Levolution, changing the
landscape in real-time with interactive environments that react to your
every move.
Only in Battlefield will you find the awe-inspiring power of the
next generation Frostbite? 3 engine, whose unrivaled audio and visual
fidelity make your game more dramatic, more believable, and more human.
Only in Battlefield can you experience an unmatched level of all-out
war that grants you the freedom to play to your strengths and carve your
own path to victory.
Only in Battlefield do you have the power to dominate land, air and
sea with all-new, intense water-based vehicle combat.

1. Unrar.
2. Burn or mount the images.
3. Install the game.
4. Copy over the cracked content from the /Crack directory on DVD3 to
your game install directory.
5. Play the game.
6. Support the software developers. If you like this game, BUY IT!

NOTE: As always, ignore it if the game or Origin requests that you go
online. Better yet, uninstall Origin.


-Removed the blur effect on soldiers that appeared when Commanders
were using EMP attacks
-Fixed the audio bug where audio sometimes randomly dropped out while
playing on certain multiplayer maps (typically Golmud Railway and
Hainan Resort)
-Fixed the "one-hit kill bug" where occasionally damage from a single
bullet was applied multiple times
-Fixed a common crash that would occur when exiting from the Single
Player Campaign to Main Menu
-Tweaked the network and computer performance screen to show proper
values. Players can now test their computer and network connection
and get recommendations if they need to adjust something to improve
their gameplay experience
-Fixed a crash that would occur randomly during gameplay.
-Fixed a crash that would occur when an object is destroyed.
-Every time that a player exited a vehicle, there was a small chance
that the server would crash. This has been fixed.
-Fixed an occasional crash during SP gameplay.
-Fixed a crash that would occur during level loading.
-Sometimes the game would attempt to load a model at the same time as
it was being thrown out of memory. This has been fixed.
-Sometimes the game would crash after removing old bullet holes/scratch
marks in the world. This has been fixed.
-Sometimes when a player or enemy was sitting in the jeep gunner entry
and got killed, his body would rest on the vehicle in such a way that
the physics simulation would require lots of CPU usage. This has been
-Fixed a crash occurring on Flood Zone when playing Conquest Large.
-Fixed a common crash relating to surface shaders.
-Fixed a crash on Test Range that could occur when using sniper rifles.
-Fixed a common crash that occurred during map transition.
-Fixed a crash that occurred when bringing up Battlescreen in-game on
the Test Range.
-Fixed a memory allocation bug that could lead to crashing.
-Fixed a single player crash that could sometimes occur when being
killed by AI enemies.
-Fixed an issue where the game would get stuck in infinite loading if
you got disconnected while trying to access online content.
-Fixed an issue in single player in the South China Sea mission where
the game would crash when idle for more than 60 minutes.
-Fixed an issue where the game would get stuck in infinite loading if
you used Win+L to lock your PC during loading.

Eliminated a network sync bug
If you?ve been experiencing situations in multiplayer where it appears
that you are taking damage from enemies through walls, you might have
been the victim of a network sync bug. In this game update, we have
identified and eliminated one such bug that caused this type of gameplay
experience. We are continuing to work on more multiplayer optimizations
concerning network performance.

Improved Network Smoothing
We have made some improvements to the ?Network Smoothing? functionality
that you can find in the OPTIONS>GAMEPLAY menu. The Network Smoothing
slider governs a group of settings that aim to produce a tighter multiplayer
experience based on your specific packet loss situation.

Removed network lag
In certain specific situations, network lag would be introduced when
interacting with objects in the game. This has been experienced by some
players during melee combat, when climbing ladders, and when operating
stationary weapons. The cause for these specific network lag situations
has been solved.

-Removed the scout helicopter at the final base for the defenders in Rush
mode on Siege of Shanghai
-Adjusted a Conquest flag position on Zavod 311 that was obstructing vehicles.
-At Hainan Resort in Rush mode, defenders were given too much armor at the
first base. We have removed the defender IFV at the first base, added an
attacker IFV at the first base, and increased the spawn delay on the defender
IFV at the third base.
-Fixed so that there is 1 revive per round Defuse, as opposed to 1 per set.
-Removed all previously placed C4 and mines after a round of Defuse to
eliminate the possibility to affect the next round.

-Fixed a minor graphical error on Operation Locker.
-Fixed an issue where the in-game Battlelog would get distorted when a
Commander launched an EMP attack.
-Fixed a floating container on Golmud Railway near flag C in Domination.
-Fixed an issue with the minimap in Rush mode.
-Fixed an issue in Obliteration mode where the red light flash and beep
sound was not played when the bomb carrier was moving.
-Fixed an issue in Defuse where the bomb model sometimes did not display
on the bomb carrier.
-Fixed minor graphical alignment issues in the Spectator Mode camera layout.
-Fixed an issue in Spectator Mode where the spectator's view incorrectly
would get distorted during an EMP deployment from a Commander.

-Fixed a bug that occasionally killed all sounds on the server if you fired
the QBU-88 with an attached silencer.
-Fixed the issue where pressing B would bring up the console.
-Fixed an issue where the EMP effect lasted for too long on soldiers.
-Fixed an issue with an area you couldn't traverse near one of the M-COM
stations in Rush mode on Siege of Shanghai.
-Fixed an issue relating to player skill levels. -Fixed an issue in Obliteration
mode where the bomb would temporarily be placed in the sky after the bomb carrier
was killed when swimming or in a water-based vehicle.
-Fixed an occasional jitter in the kill camera.
-Fixed so that Russian special characters are displayed properly in the chat
-Fixed so that the System Performance Test option is working as expected.
-Fixed a bug where a rank-up message would loop in-game
-Moved a machine gun position on Lancang Dam that was placed on top of a
building that can collapse.
-Added sound when navigating the scoreboard in the End of Round screen.
-Fixed a broken ladder in Siege of Shanghai.
-Adjusted vehicle spawn locations on Dawnbreaker in Conquest mode to alleviate
traffic jam.
-Fixed a flickering-issue on Siege of Shanghai when using NVidia drivers 331.52.
-Fixed a bug on Golmud Railway where a destroyed house at flag A would block gunfire.
-Fixed a Ticket count issue in Rush mode.
-Commanders can no longer erroneously try to get match-made into a game of Domination.
-If the user restarts checkpoint during the End Scene , he will receive an old
objective along with the credits.
-Fixed a destruction issue on Flood Zone.
-Fixed a Rhib boat issue in one of the single player missions.
-Fixed an issue where players would respawn after getting killed and have no
main weapon available.
-Fixed so you won't see the emblem of a user that you have blocked.
-Fixed an issue where you couldn't smash through the railings with a quad bike
on the Dawnbreaker map.
-Added clickable buttons to the in-game Battlelog.
-Fixed a bug in single player where the player is killed if he climbs after Irish
too fast up the ladder in one of the missions.
-Various other minor issues.




Tue Dec 10, 2013 11:56 pm View user's profile Send private message
Pak Newbie

Joined: 05 Nov 2013
Posts: 37

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Thanks for sharing this nice post
Thu Dec 12, 2013 5:47 pm View user's profile Send private message
Pak Newbie

Joined: 12 Jul 2014
Posts: 1
Location: Pakistan

Thanks Reply with quote
You Can Also Download Battlefield 3 From This And This Is 100% Link Thanks For Sharing Nice Post
Sat Jul 12, 2014 12:39 am View user's profile Send private message
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